Adding audio to the objects

Sound can be added on each and every object in Captivate. The audio clip associated with an object plays when the object appears on the stage.

While object level audio is the preferred place to add sound effects, nothing prevents you from adding narration or any other type of audio content at object level. It may be used, for example, to read aloud descriptive text or to pronounce a difficult word. This book only shows the typical use case, but experiment and be creative in how you actually use this feature.

In the next exercise, you will associate a sound effect with one of the Character images present in the Take the Train project using the following steps:

  1. Return to the Chapter03/takeTheTrain.cptx file and ...

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