O'Reilly logo

Mastering Arduino by Jon Hoffman

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Introduction

In this chapter, unlike previous project chapters, we will not be designing and building a specific project. Instead, we will show you how you can take the knowledge that you gained in previous chapters and use it to design your own robot. We will also give you various tips and hints to help you avoid some of the mistakes that people make when they first started building robots.

When we started designing our first robot, the first thing that we did was to decide what the robot should do because we thought the whole robot design should revolve around the robot's purpose. That was a BIG mistake because the list of items for the robot to do was extensive. It was going to be a cross between R2-D2, Wall-E and Commander Data. It was ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required