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Mastering Articulate Storyline

Book Description

Build up your e-learning development skills with Articulate Storyline

About This Book

  • Develop interactive e-learning projects using advanced techniques
  • Impress your clients and/or audience with out-of-the-box interactions
  • Step-by-step walkthroughs provide practical solutions

Who This Book Is For

This book is for anyone experienced in using the basic functions of Articulate Storyline who are yearning to learn more. It’s designed to provide a brief overview of key concepts, to help you refresh your knowledge of common functions, and teach you how to push Storyline to the limit!

What You Will Learn

  • Familiarize yourself with best practices for e-learning development
  • Review key Storyline concepts before diving in deep with development
  • Discover new ways of working within Storyline to extend slide content and enhance interactivity
  • Personalize your story with advanced variable-based interactions
  • See how JavaScript can be used in your stories to do some really neat things
  • Assess your learners using customized assessment options and find out how to troubleshoot common issues
  • Customize the learning experience by modifying the player properties and publishing settings
  • Customize your story and prepare it for publishing

In Detail

Storyline is a powerful e-learning authoring tool that allows you to take your creativity to the next level. However, more often than not, projects don't require such complex interactions, leaving Storyline's full capabilities untapped.

This book will provide you with the information you need to take your Storyline development up a notch by leveraging the full suite of possibilities Storyline has to offer.

You will be provided with a refresher of the key concepts before we take you deep into the exciting world of enhanced interactivity, variables, and even some JavaScript—oh my! With downloadable activities, you can either follow along and compare your output, use the activities as they are, modify the activities to suit your own needs, or reverse-engineer the activities to better understand how they were developed.

Style and approach

You’ll get hands-on working with project files that were created with you in mind. As you move through each chapters, the practical, step-by-step approach will get you using some of the more advanced features of Storyline to create polished and snazzy interactions.

Downloading the example code for this book. You can download the example code files for all Packt books you have purchased from your account at http://www.PacktPub.com. If you purchased this book elsewhere, you can visit http://www.PacktPub.com/support and register to have the code file.

Table of Contents

  1. Mastering Articulate Storyline
    1. Mastering Articulate Storyline
    2. Credits
    3. About the Author
    4. About the Reviewers
    5. www.PacktPub.com
      1. eBooks, discount offers, and more
        1. Why subscribe?
    6. Preface
      1. What this book covers
      2. What you need for this book
      3. Who this book is for
      4. Conventions
      5. Reader feedback
      6. Customer support
        1. Downloading the example code
        2. Downloading the color images of this book 
        3. Errata
        4. Piracy
        5. Questions
    7. 1. Before You Begin
      1. Pushing Articulate Storyline to the limit
      2. Best practices
      3. How to be mindful of reusability
      4. Methods for organizing your project
        1. Using the Story View
        2. Optimizing scene use
        3. Asset management
        4. Structuring your folders
      5. Storyboarding and rapid prototyping
      6. Streamlining your development
      7. Summary
    8. 2. Refresher of Key Concepts
      1. Preparing a story
      2. Adding content to your story
        1. Scenes and slides
        2. Working with text
        3. Formatting text
          1. Exercise 1
      3. Adding interactivity and extending slide content
        1. Working with slide layers
        2. Working with triggers
        3. Working with states
          1. Exercise 2
      4. Adding visual media
      5. Adding audio
      6. Assessing your learners
        1. Working with questions
      7. Working with slide properties
      8. Summary
    9. 3. Creating a Content-Rich Story
      1. Extending display content
        1. Working with layers
        2. Working with states
          1. Creating a toggle button effect
            1. Exercise 1
        3. When to use layers versus states
          1. Creating a Nested Menu Effect
            1. Exercise 2
        4. Working with hotspots
        5. Working with lightboxes
        6. Working with scrolling panels
          1. Exercise 3
          2. Exercise 4
      2. Adding video to your story
        1. Adding videos from a file
        2. Adding videos from the Internet
        3. Recording webcam
        4. Importing PowerPoint content as video
        5. Adding interactivity within your videos
        6. Exercise 5
        7. Looping slide video
      3. Adding screen recordings
        1. Video mode
        2. View mode
        3. Try Mode
        4. Test mode
        5. Action Fine Tuning
      4. Adding audio to your story
        1. Using the audio editor
        2. Looping slide audio
        3. Using cue points to streamline audio synchronization
      5. Adding web objects
        1. Exercise 6
      6. Summary
    10. 4. Engaging Your Learners with Interactivity
      1. Adding triggers
      2. Defining the Action
      3. Defining where the Action occurs
      4. Defining when the Action occurs
      5. Editing triggers
        1. Exercise 1
      6. Doing neat things with buttons and markers
        1. Buttons
        2. Button sets
          1. Exercise 2
          2. Exercise 3
        3. Markers
          1. Exercise 4
      7. Working with slider interactions
        1. Exercise 5
      8. Adding animations
        1. Entrance and Exit Animations
        2. The Animation Painter
        3. Motion paths
          1. Exercise 6
        4. Transitions
      9. Using Zoom Region to create interactivity
        1. Zooming in on an object
        2. Zooming in on multiple objects
      10. Summary
    11. 5. Using Variables, Conditions, and JavaScript
      1. Overview of variables and conditions
      2. Using number variables
        1. Exercise 1
      3. Using true/false variables
        1. Exercise 2
      4. Using text variables
        1. Exercise 3
        2. Exercise 4
      5. Overview of JavaScript and its use in Storyline
      6. Practical uses for JavaScript in Storyline
        1. Generating a word count
          1. Exercise 5
        2. Allowing users to print the current slide
        3. Generating a date
          1. Exercise 6
        4. Launching and closing a timed website
          1. Exercise 7
        5. Launching a custom menu
        6. Generating a custom certificate
          1. Exercise 8
      7. Fun uses for JavaScript in Storyline
        1. Generating a random number
        2. Generating a pop-up alert
        3. Generating a background color or image
      8. Attribution
      9. Summary
    12. 6. Assessing Learners
      1. Overview of assessment options
      2. Using convert-to-freeform questions
        1. Drag and drop
        2. Pick One
          1. Exercise 1
        3. Pick Many
        4. Text Entry
          1. Exercise 2
        5. Hotspot
        6. Shortcut key
      3. Importing questions
      4. Using feedback masters
      5. Grading and reviewing results
        1. Result Slides
      6. Summary
    13. 7. Preparing to Publish Your Story
      1. Customizing the player
        1. Customizing player tabs
        2. Selecting player controls and adding logos
          1. Exercise 1
        3. Managing your Story's menu
        4. Changing a slide or scene title
        5. Adding and deleting menu items
        6. Rearranging menu items
        7. Additional menu options
        8. Resetting menu items
        9. Adding and managing resources
        10. Adding and managing a glossary
        11. Changing the color scheme
          1. Exercise 2
        12. Customizing text labels
        13. Additional customization
      2. Publishing your Story
        1. Choosing the best publishing option
        2. Publishing to the Web
        3. Publishing to Articulate Online
        4. Publishing to LMS
        5. Publishing to CD
        6. Publishing to Word
        7. Publishing
        8. Publishing to Dropbox or Google Drive
      3. Summary
    14. 8. Becoming More Creative
      1. Challenge yourself
        1. Create your own assets
        2. Web resources
      2. Harness your inner creativity
        1. Modifying existing assets
        2. Using free resources
        3. Creative Market
        4. Unsplash
        5. The Noun Project
      3. Keep learning!
        1. Articulate E-Learning Heroes Community
        2. Courses
        3. Books
      4. Summary
    15. 9. Streamlining Your Development
      1. Using a style guide
      2. Setting up autorecovery
      3. Using hot keys
      4. Using the Quick Access Toolbar
      5. Using the Format Painter
      6. Using cue points
      7. Using Slide Masters
      8. Translating content
      9. Staying up to date
      10. Testing
      11. Summary