Chapter 6. Creating AEC Objects

In the previous four chapters, you spent time getting familiar with 3ds Max Design and exploring the available modeling tools. You can use these tools for a variety of modeling purposes. The primary intent of 3ds Max Design is to generate visualizations of existing or proposed architectural facilities. These may consist of external images and animations of a building's outward appearance, a multi-building development, internal layouts of rooms and offices, or a combination of both. In this chapter, you'll focus on the tools contained in the 3ds Max toolset designed specifically to create parametric architectural objects (walls, windows, railings, and so on) in your scenes. If you don't have a parametric building ...

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