Book description
Expert authors Curtis Waguespack and Thom Tremblay developed this detailed reference and tutorial with straightforward explanations, real-world examples, and practical tutorials that focus squarely on teaching Inventor tips, tricks, and techniques. The authors extensive experience across industries and their Inventor expertise allows them to teach the software in the context of real-world workflows and work environments. They present topics that are poorly documented elsewhere, such as design tactics for large assemblies, effective model design for different industries, strategies for effective data and asset sharing across teams, using 2D and 3D data from other CAD systems, and improving designs by incorporating engineering principles.
Mastering Inventor 2011 begins with an overview of Inventor design concepts and application before exploring all aspects of part design, including sketching, basic and advanced modeling techniques, working with sheet metal, and part editing. The book then looks at assemblies and subassemblies, explaining real-world workflows and offering extensive detail on working with large assemblies.
Weldment design is detailed next before the reader is introduced to the functional design using Design Accelerators and Design Calculators. The detailed documentation chapter then covers everything from presentation files to simple animations to documentation for exploded views, sheet metal flat patterns, and more. The following chapters explore crucial productivity-boosting tools, data exchange, the Frame Generator, and the Inventor Studio visualization tools. Finally, the book explores Inventor Professional's dynamic simulation and stress analysis features as well as the routed systems features (piping, tubing, cabling, and harnesses).
Mastering Inventor's detailed discussions are reinforced with step-by-step tutorials, and readers can compare their work to the downloadable before-and-after tutorial files. It also features content to help readers pass the Inventor 2011 Certified Associate and Certified Professional exams and will feature instructor support materials appropriate for use in both the training and higher education channels. Mastering Inventor is the ultimate resource for those who want to quickly become proficient with Autodesk's 3D manufacturing software and prepare for the Inventor certification exams.
Table of contents
- Copyright
- Preface
- Acknowledgments
- About the Authors
- Introduction
-
1. Inventor Design Philosophy
-
1.1. Understanding Parametric Design
- 1.1.1. Creating a Base Sketch
- 1.1.2. Creating a Base Feature
- 1.1.3. Adding More Features
- 1.1.4. Using the Part in an Assembly
- 1.1.5. Making Changes
- 1.1.6. Understanding History-Based Modeling
- 1.1.7. Looking Closer at Sketch Dimensions
- 1.1.8. Part Modeling Best Practices
- 1.1.9. Assembly Modeling Best Practices
- 1.2. Understanding the "Feel" of Inventor
- 1.3. Using the Inventor Graphic Interface
- 1.4. Learning the File Types in Inventor
- 1.5. Moving from AutoCAD to Inventor
- 1.6. 3D models vs. 3D Virtual Prototypes
- 1.7. Understanding Functional Design
- 1.8. The Bottom Line
-
1.1. Understanding Parametric Design
-
2. Data and Projects
- 2.1. What Is an Inventor Project?
- 2.2. Exploring Project File Types
- 2.3. Creating the Project File
- 2.4. The Bottom Line
-
3. Sketch Techniques
- 3.1. Exploring the Options and Settings for Sketches
- 3.2. Sketching Basics
-
3.3. Creating a Sketch in a New Part
- 3.3.1. Creating a New Part File from a Template
- 3.3.2. Creating Lines Using the Line Tool
- 3.3.3. Understanding Sketch Constraints
- 3.3.4. Using Degrees of Freedom to View Under-Constrained Sketch Elements
- 3.3.5. Using Dimensions to Fully Constrain a Sketch
- 3.3.6. Understanding the Save Options
- 3.3.7. Making a Sketch Active for Edits
- 3.3.8. Using Construction Geometry
- 3.3.9. Using the Polygon Tool and Creating an Aligned Dimension
- 3.3.10. Using Offset and Creating a Three Point Rectangle
- 3.3.11. Creating Driven Dimensions
-
3.4. Taking a Closer Look at Sketch Constraints
- 3.4.1. Tangent Constraint
- 3.4.2. Perpendicular Constraint
- 3.4.3. Parallel Constraint
- 3.4.4. Coincident Constraint
- 3.4.5. Concentric Constraint
- 3.4.6. Collinear Constraint
- 3.4.7. Horizontal Constraint
- 3.4.8. Vertical Constraint
- 3.4.9. Equal Constraint
- 3.4.10. Fix Constraint
- 3.4.11. Symmetric Constraint
- 3.4.12. Smooth Constraint
- 3.5. Gaining More Sketch Skills
- 3.6. Creating Sketches from AutoCAD Geometry
- 3.7. Creating and Using 3D Sketches
- 3.8. Best Practices for Working with Sketches
- 3.9. The Bottom Line
-
4. Basic Modeling Techniques
- 4.1. Exploring Application Options and Settings for Part Modeling
- 4.2. Creating Basic Part Features
- 4.3. Exploring the Extrude Tool
- 4.4. Creating Revolved Parts and Threads
- 4.5. Creating Work Features
- 4.6. Creating Fillets
- 4.7. Hole Features
- 4.8. Bend Parts
- 4.9. The Bottom Line
-
5. Advanced Modeling Techniques
- 5.1. Creating Complex Sweeps and Lofts
- 5.2. Creating Multi-body Parts
- 5.3. Creating Derived Parts and Assemblies
- 5.4. Working with Patterns
- 5.5. Setting Parameters and iProperties
- 5.6. Adding Part Tolerances
- 5.7. Troubleshooting Failures with the End-of-Part Marker
- 5.8. The Bottom Line
-
6. Sheet Metal
- 6.1. Understanding Sheet-Metal Parts
-
6.2. Getting to Know the Features
- 6.2.1. Starting with a Base Feature
- 6.2.2. Creating Secondary Flange Features
- 6.2.3. Adding, Removing, or Deforming Material
- 6.3. Using Sheet-Metal Templates and Rules
- 6.4. Authoring and Reusing Punches
- 6.5. Working with the Flat Pattern
- 6.6. Using Sheet-Metal iPart Factories
- 6.7. Modeling with Non-Sheet-Metal Features
- 6.8. Working with Imported Parts
- 6.9. Annotating Your Sheet Metal Design
- 6.10. Harvesting Legacy Sheet-Metal Templates
- 6.11. The Bottom Line
-
7. Part and Feature Reuse
-
7.1. Working with iParts
-
7.1.1. Creating and Modifying iParts
- 7.1.1.1. Modifying the Parameter List
- 7.1.1.2. Creating the iPart
- 7.1.1.3. Editing the iPart Table
- 7.1.1.4. Including and Excluding Features
- 7.1.1.5. Including or Excluding Work Features in iParts
- 7.1.1.6. Working with Threaded iPart Features
- 7.1.1.7. Working with Sheet-Metal iParts
- 7.1.1.8. Changing Color in iParts
- 7.1.1.9. Exploring the Authoring Options
- 7.1.1.10. Generating Member Files
- 7.1.1.11. Creating Custom iParts
- 7.1.1.12. Testing the iPart
- 7.1.1.13. Editing the iPart Factory
- 7.1.2. Using iParts in Designs
-
7.1.1. Creating and Modifying iParts
- 7.2. Working with iFeatures
- 7.3. Reusing Existing Geometry
- 7.4. Introducing Content Center
- 7.5. The Bottom Line
-
7.1. Working with iParts
-
8. Assembly Design Workflows
- 8.1. Assembly Constraints
- 8.2. Understanding Subassemblies
- 8.3. Top-Down Design
- 8.4. Adaptivity
- 8.5. Assembly Features
- 8.6. Managing the Bill of Materials
- 8.7. Assembly Reuse and Configurations
- 8.8. The Bottom Line
-
9. Large Assembly Strategies
- 9.1. Selecting a Workstation
- 9.2. Working with Performance Settings
- 9.3. Working with General Settings
- 9.4. Large Assembly Best Practices
- 9.5. Managing Assembly Detail
- 9.6. Simplifying Parts
- 9.7. The Bottom Line
-
10. Weldment Design
- 10.1. Exploring Weldment Design Methodologies
- 10.2. Modeling Preparations
- 10.3. Exploring Cosmetic Welds
- 10.4. Creating Weld Beads
- 10.5. Creating Fillet Welds
- 10.6. Creating Groove Welds
- 10.7. Performing Machining Operations
- 10.8. Exploring Weld Properties and Combinations
- 10.9. Using the Weld Symbol
- 10.10. Understanding Bead Property Report and Mass Properties
- 10.11. Creating Drawing Documentation
- 10.12. Generating a Bill of Materials and Parts List
- 10.13. The Bottom Line
- 11. Functional Design
-
12. Documentation
-
12.1. Working in the Presentation Environment
- 12.1.1. Creating a Basic Explosion
- 12.1.2. Creating Advanced Presentations
-
12.2. Using the Drawing Manager
- 12.2.1. Creating Templates and Styles
-
12.2.2. Utilizing Drawing Resources
- 12.2.2.1. Sheet Size
- 12.2.2.2. Multiple Sheets
- 12.2.2.3. Creating a Border
- 12.2.2.4. Creating a Title Block
- 12.2.2.5. iProperties
- 12.2.2.6. General File Properties
- 12.2.2.7. Prompted Entry
- 12.2.2.8. Sketched Symbols
- 12.2.2.9. AutoCAD Blocks
- 12.2.2.10. Sheet Formats
- 12.2.2.11. Transfer Drawing Resources
- 12.2.3. Editing Styles and Standards
-
12.2.4. Creating Drawing Views
- 12.2.4.1. Creating a Base View
- 12.2.4.2. Creating Projected Views
- 12.2.4.3. Moving and Copying Views
- 12.2.4.4. Creating Sections Views
- 12.2.4.5. Slice Views
- 12.2.4.6. Using Breakout Views
- 12.2.4.7. Using Detail Views
- 12.2.4.8. Creating Break Views
- 12.2.4.9. Cropping Views
- 12.2.4.10. Using Draft Views
- 12.2.4.11. Creating Overlay Views
-
12.2.5. Annotating Part Drawings
- 12.2.5.1. Using Centerline and Center Marks
-
12.2.5.2. Creating Dimensions
- 12.2.5.2.1. General Dimensions
- 12.2.5.2.2. Dimension Filters
- 12.2.5.2.3. Recovering Model Dimensions
- 12.2.5.2.4. Baseline Dimensions and Baseline Sets
- 12.2.5.2.5. Chain Dimensions and Chain Sets
- 12.2.5.2.6. Ordinate Dimensions and Ordinate Sets
- 12.2.5.2.7. Dimensions in Isometric Views
- 12.2.5.2.8. Formatting and Editing Dimensions
- 12.2.5.2.9. Hole and Thread Notes
- 12.2.5.2.10. Leadered Symbols
- 12.2.5.2.11. Drawing Text
- 12.2.5.2.12. General Tables
- 12.2.5.2.13. Hole Tables
- 12.2.6. Annotating Assembly Drawings
- 12.2.7. Working with Sheet-Metal Drawings
- 12.2.8. Working with Weldment Views
- 12.2.9. Working with iParts and iAssembly Drawings
- 12.2.10. Sharing Your Drawing Outside Your Workgroup
- 12.3. The Bottom Line
-
12.1. Working in the Presentation Environment
-
13. Inventor Tools Overview
- 13.1. Exploring the AEC Exchange
- 13.2. Using AutoLimits
- 13.3. Introduction to iLogic
- 13.4. Using the Design Assistant
- 13.5. Using the Drawing Resource Transfer Wizard
- 13.6. Using Style Tools
- 13.7. Exploring the Supplier Content Center
- 13.8. Using the Task Scheduler
- 13.9. Using iProperties
- 13.10. Using the Measure Tools
- 13.11. Participating in the CIP and CER
- 13.12. Using Miscellaneous Tools
- 13.13. The Bottom Line
- 14. Exchanging Data with Other Systems
-
15. Frame Generator
- 15.1. Accessing the Frame Generator Tools
- 15.2. Exploring the Frame Generator File Structure
- 15.3. Exploring the Anatomy of a Frame Member
- 15.4. Inserting Frame Members
- 15.5. Adding End Treatments
- 15.6. Maintaining Frames
- 15.7. Performing Calculations and Analysis
- 15.8. Publishing Frame Members
- 15.9. Frame Assemblies and BOMs
- 15.10. The Bottom Line
-
16. Inventor Studio
- 16.1. Exploring the Inventor Studio Environment
-
16.2. Creating and Managing Studio Styles
- 16.2.1. Exploring the Surface Styles Dialog Box
- 16.2.2. Exploring Lighting and Lighting Styles
- 16.2.3. Exploring the Scene Styles Dialog Box
- 16.2.4. Composing and Rendering Images
-
16.3. Animating with Studio
-
16.3.1. Using Animation Tools
- 16.3.1.1. Using Animation Timeline
- 16.3.1.2. Using Animation Favorites
- 16.3.1.3. Using Common Animation Controls
- 16.3.1.4. Using Animate Component
- 16.3.1.5. Using Animate Fade
- 16.3.1.6. Using Animate Constraints
- 16.3.1.7. Using Animate Parameters
- 16.3.1.8. Using Animate Positional Representations
- 16.3.1.9. Using Animate Camera
- 16.3.1.10. Using Animate Light
- 16.3.1.11. Dynamic Simulation to Studio
- 16.3.2. Using Video Producer
- 16.3.3. Rendering Video or Animations
- 16.3.4. Additional Resources
-
16.3.1. Using Animation Tools
- 16.4. The Bottom Line
-
17. Stress Analysis and Dynamic Simulation
- 17.1. Introduction to Analysis
-
17.2. Conducting Stress Analysis Simulations
- 17.2.1. Simulation Guide
- 17.2.2. Static Stress vs. Modal Analysis
- 17.2.3. Simplifying Your Model
- 17.2.4. Specifying Materials
- 17.2.5. Applying Simulation Constraints
- 17.2.6. Applying Loads
- 17.2.7. Specifying Contact Conditions
- 17.2.8. Generating a Mesh
- 17.2.9. Running the Simulation
- 17.2.10. Interpreting the Results
- 17.2.11. Using the Result, Scaling, Display, and Report Tools
- 17.2.12. Conducting Parameter Studies
- 17.2.13. Conducting a Frame Analysis
- 17.2.14. Frame Constraints
- 17.2.15. Frame Loads
- 17.2.16. Connections
- 17.2.17. Results
-
17.3. Conducting Dynamic Simulations
- 17.3.1. Working with Joints
- 17.3.2. More on Working with Joints
- 17.3.3. Working with Redundancy
- 17.3.4. Working with Environmental Constraints
- 17.3.5. Running a Simulation
- 17.4. Exporting to FEA
- 17.5. Using the Dynamic Simulation Information in Stress Analysis
- 17.6. The Bottom Line
-
18. Routed Systems
- 18.1. Tube and Pipe
- 18.2. Cable and Harness
- 18.3. The Bottom Line
-
19. Plastics Design Features
- 19.1. Using Plastic Part Templates
- 19.2. Creating Thicken/Offset Features
- 19.3. Creating Shell Features
- 19.4. Creating Split Features
- 19.5. Creating Grill Features
- 19.6. Creating Rule Fillet Features
- 19.7. Creating Rest Features
- 19.8. Creating Boss Features
- 19.9. Creating Lip and Groove Features
- 19.10. Creating Snap Fit Features
- 19.11. Creating Rib and Web Features
- 19.12. Creating Draft Features
- 19.13. Mold Design Overview
- 19.14. The Bottom Line
-
A. The Bottom Line
- A.1. Chapter 1: Inventor Design Philosophy
- A.2. Chapter 2: Data And Projects
- A.3. Chapter 3: Sketch Techniques
- A.4. Chapter 4: Basic Modeling Techniques
- A.5. Chapter 5: Advanced Modeling Techniques
- A.6. Chapter 6: Sheet Metal
- A.7. Chapter 7: Part and Feature Reuse
- A.8. Chapter 8: Assembly Design Workflows
- A.9. Chapter 9: Large Assembly Strategies
- A.10. Chapter 10: Weldment Design
- A.11. Chapter 11: Functional Design
- A.12. Chapter 12: Documentation
- A.13. Chapter 13: Inventor Tools Overview
- A.14. Chapter 14: Exchanging Data with Other Systems
- A.15. Chapter 15: Frame Generator
- A.16. Chapter 16: Inventor Studio
- A.17. Chapter 17: Stress Analysis and Dynamic Simulation
- A.18. Chapter 18: Routed Systems
- A.19. Chapter 19: Plastics Design Features
- B. The Autodesk Certification Exams
Product information
- Title: Mastering Autodesk® Inventor® 2011 and Autodesk® Inventor LT™ 2011: Autodesk® Official Training Guide
- Author(s):
- Release date: August 2010
- Publisher(s): Sybex
- ISBN: 9780470882870
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