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Mastering Autodesk Inventor 2016 and Autodesk Inventor LT 2016: Autodesk Official Press

Book Description

Your real-world introduction to mechanical design with Autodesk Inventor 2016

Mastering Autodesk Inventor 2016 and Autodesk Inventor LT 2016 is a complete real-world reference and tutorial for those learning this mechanical design software. With straightforward explanations and practical tutorials, this guide brings you up to speed with Inventor in the context of real-world workflows and environments. You'll begin designing right away as you become acquainted with the interface and conventions, and then move into more complex projects as you learn sketching, modeling, assemblies, weldment design, functional design, documentation, visualization, simulation and analysis, and much more. Detailed discussions are reinforced with step-by-step tutorials, and the companion website provides downloadable project files that allow you to compare your work to the pros. Whether you're teaching yourself, teaching a class, or preparing for the Inventor certification exam, this is the guide you need to quickly gain confidence and real-world ability.

Inventor's 2D and 3D design features integrate with process automation tools to help manufacturers create, manage, and share data. This detailed guide shows you the ins and outs of all aspects of the program, so you can jump right in and start designing with confidence.

  • Sketch, model, and edit parts, then use them to build assemblies

  • Create exploded views, flat sheet metal patterns, and more

  • Boost productivity with data exchange and visualization tools

  • Perform simulations and stress analysis before the prototyping stage

  • This complete reference includes topics not covered elsewhere, including large assemblies, integrating other CAD data, effective modeling by industry, effective data sharing, and more. For a comprehensive, real-world guide to Inventor from a professional perspective, Mastering Autodesk Inventor 2016 and Autodesk Inventor LT 2016 is the easy-to-follow hands-on training you've been looking for.

    Table of Contents

    1. Introduction
      1. Who Should Read This Book
      2. The Mastering Series
      3. What Is Covered in This Book
      4. Autodesk Inventor LT, Autodesk Inventor, and Autodesk Inventor Professional
      5. How to Contact the Author
    2. Chapter 1: Getting Started
      1. Understanding Parametric Design
      2. Understanding the “Feel” of Inventor
      3. Using the Graphical Interface
      4. Learning the File Types in Inventor
      5. What Is an Inventor Project?
      6. Exploring Project File Types
      7. Creating a Project File
      8. Understanding Inventor Templates
      9. Working with Styles, Style Libraries, and Company Standards
      10. The Bottom Line
    3. Chapter 2: A Hands-on Test-Drive of the Workflow
      1. Creating a Part Model
      2. Putting Part Models Together in Assembly Files
      3. Creating and Detailing Drawings of Assembly Models
      4. The Bottom Line
    4. Chapter 3: Sketch Techniques
      1. Exploring the Options and Settings for Sketches
      2. Sketching Basics
      3. Creating a Sketch in a New Part
      4. Taking a Closer Look at Sketch Constraints
      5. Gaining More Sketch Skills
      6. Creating Sketches from AutoCAD Geometry
      7. Creating and Using 3D Sketches
      8. Best Practices for Working with Sketches
      9. The Bottom Line
    5. Chapter 4: Basic Modeling Techniques
      1. Exploring Application Options and Settings for Part Modeling
      2. Key Concepts for Creating Basic Part Features
      3. Exploring the Extrude Tool
      4. Creating Revolved Parts
      5. Creating Work Features
      6. Creating Fillets
      7. Creating Threaded Features
      8. Hole Features
      9. Bend Parts
      10. Part Modeling Exercise
      11. The Bottom Line
    6. Chapter 5: Advanced Modeling Techniques
      1. Creating Complex Sweeps and Lofts
      2. Creating Multi-body Parts
      3. Creating Derived Parts and Assemblies
      4. Working with Patterns
      5. Setting iProperties and Parameters
      6. Adding Part Tolerances
      7. Working with Free-Form Modeling and Direct Editing Tools
      8. Troubleshooting Failures with the End-of-Part Marker
      9. The Bottom Line
    7. Chapter 6: Sheet Metal
      1. Understanding Sheet-Metal Parts
      2. Getting to Know the Features
      3. Using Sheet-Metal Templates and Rules
      4. Working with the Flat Pattern
      5. Using Sheet-Metal iPart Factories
      6. Modeling with Non-Sheet-Metal Features
      7. Working with Imported Parts
      8. Annotating Your Sheet-Metal Design
      9. The Bottom Line
    8. Chapter 7: Reusing Parts and Features
      1. Working with iParts
      2. Working with iFeatures
      3. Reusing Existing Geometry
      4. Introducing Content Center
      5. The Bottom Line
    9. Chapter 8: Assembly Design Workflows
      1. Assembly Relationships
      2. Understanding Subassemblies
      3. Top-Down Design
      4. Adaptivity
      5. Assembly Features
      6. Managing the Bill of Materials
      7. Assembly Reuse and Configurations
      8. Use Assembly Design Accelerators
      9. The Bottom Line
    10. Chapter 9: Large Assembly Strategies
      1. Selecting a Workstation
      2. Working with Performance Settings
      3. Large Assembly Best Practices
      4. Managing Assembly Detail
      5. Simplifying Parts
      6. The Bottom Line
    11. Chapter 10: Weldment Design
      1. Exploring Weldment Design Methodologies
      2. Modeling Preparations
      3. Exploring Cosmetic Welds
      4. Creating Weld Beads
      5. Creating Fillet Welds
      6. Creating Groove Welds
      7. Performing Machining Operations
      8. Exploring Weld Properties and Combinations
      9. Using the Weld Symbol
      10. Understanding Bead Property Report and Mass Properties
      11. Creating Drawing Documentation
      12. Generating a Bill of Materials and Parts List
      13. The Bottom Line
    12. Chapter 11: Presentations and Exploded Views
      1. Getting Started
      2. Working in the Presentation Environment
      3. Creating and Publishing Animations
      4. The Bottom Line
    13. Chapter 12: Documentation
      1. Creating Drawing Views
      2. Annotating Part Drawings
      3. Annotating Assembly Drawings
      4. Working with Sheet-Metal Drawings
      5. Working with Weldment Views
      6. Working with iParts and iAssembly Drawings
      7. Drawing Standards
      8. Creating Templates and Styles
      9. Utilizing Drawing Resources
      10. Editing Styles and Standards
      11. Sharing Your Drawings Outside Your Workgroup
      12. The Bottom Line
    14. Chapter 13: Tools Overview
      1. Exploring the BIM Exchange
      2. Using AutoLimits
      3. Using the Design Assistant
      4. Using the Drawing Resource Transfer Wizard
      5. Using the Style Library Manager
      6. Using the Task Scheduler
      7. Using iProperties
      8. Using the Measure Tools
      9. Participating in the CIP and CER
      10. Using Miscellaneous Tools
      11. The Bottom Line
    15. Chapter 14: Exchanging Data with Other Systems
      1. Working with Imported Data
      2. Viewing DWF Markup
      3. The Bottom Line
    16. Chapter 15: Frame Generator
      1. Accessing Frame Generator Tools
      2. Exploring the Frame Generator File Structure
      3. Exploring the Anatomy of a Frame Member
      4. Inserting Frame Members
      5. Adding End Treatments
      6. Maintaining Frames
      7. Performing Calculations and Analysis
      8. Publishing Frame Members
      9. Frame Assemblies and BOMs
      10. The Bottom Line
    17. Chapter 16: Inventor Studio
      1. How to Make Your Models Look Great, Live Onscreen
      2. An Introduction to Inventor Studio
      3. The Bottom Line
    18. Chapter 17: Stress Analysis and Dynamic Simulation
      1. Introducing Analysis
      2. Conducting Stress Analysis Simulations
      3. Conducting Dynamic Simulations
      4. Exporting to FEA
      5. Using the Dynamic Simulation Information in Stress Analysis
      6. The Bottom Line
    19. Chapter 18: Routed Systems
      1. Tube and Pipe
      2. Cable and Harness
      3. The Bottom Line
    20. Chapter 19: Plastics Design Features
      1. Creating Thicken/Offset Features
      2. Creating Shell Features
      3. Creating Split Features
      4. Creating Grill Features
      5. Creating Rule Fillet Features
      6. Creating Rest Features
      7. Creating Boss Features
      8. Creating Lip and Groove Features
      9. Creating Snap-Fit Features
      10. Creating Rib and Web Features
      11. Creating Draft Features
      12. Mold Design Overview
      13. The Bottom Line
    21. Chapter 20: iLogic
      1. What Is iLogic?
      2. Understanding the iLogic Elements and Interface
      3. Creating iLogic Parameters, Rules, and Forms
      4. The Bottom Line
    22. Acknowledgments
    23. About the Authors
    24. Appendix A: The Bottom Line
      1. Chapter 1: Getting Started
      2. Chapter 2: A Hands-on Test-Drive of the Workflow
      3. Chapter 3: Sketch Techniques
      4. Chapter 4: Basic Modeling Techniques
      5. Chapter 5: Advanced Modeling Techniques
      6. Chapter 6: Sheet Metal
      7. Chapter 7: Reusing Parts and Features
      8. Chapter 8: Assembly Design Workflows
      9. Chapter 9: Large Assembly Strategies
      10. Chapter 10: Weldment Design
      11. Chapter 11: Presentations and Exploded Views
      12. Chapter 12: Documentation
      13. Chapter 13: Tools Overview
      14. Chapter 14: Exchanging Data with Other Systems
      15. Chapter 15: Frame Generator
      16. Chapter 16: Inventor Studio
      17. Chapter 17: Stress Analysis and Dynamic Simulation
      18. Chapter 18: Routed Systems
      19. Chapter 19: Plastics Design Features
      20. Chapter 20: iLogic
    25. Appendix B: Autodesk Inventor 2016 Certification
    26. EULA