Book description
Blender, the free alternative for professional-quality 3D animation is a complex program to learn, but once users become familiar with its power, they begin to seek more from it. This book is the first of its kind to explore the more advanced features of Blender so that you can get the most out of the software. You’ll take your Blender skills to a whole new level with the featured in-depth coverage of intricate uses for Blender’s modeling, texturing, animation, and visual effects tools in a professional environment.
Table of contents
- Copyright
- Dear Reader,
- Acknowledgments
- About the Author
- Introduction
-
I. Mastering Blender 3D
- 1. Controlling Your Environment
- 2. Sculpting and Retopo Workflow
- 3. Creating Realistic Images with UV Textures and Node-Based Materials
- 4. Video Compositing with Nodes
-
5. Working with the Video Sequence Editor
- 5.1. Working with the Video Sequence Editor
- 5.2. Adding Transitions and Compositing in the VSE
- 5.3. Working with Blender Scenes in the VSE
- 5.4. The Bottom Line
-
II. Mastering Blender Python
- 6. Python for the Impatient
- 7. Python Scripting for Blender
- 8. The Many-Headed Snake: Other Uses of Python in Blender
-
III. Mastering the Blender Game Engine
- 9. Creating Assets for the Blender Game Engine
- 10. Making Things Happen in the Game Engine
- 11. Python Power in the Blender Game Engine
-
A. Solutions
- A.1. Chapter 1: Controlling Your Environment
- A.2. Chapter 2: Sculpting and Retopo Workflow
- A.3. Chapter 3: Creating Realistic Images with UV Textures and Node-Based Materials
- A.4. Chapter 4: Video Compositing with Nodes
- A.5. Chapter 5: Working with the Video Sequence Editor
- A.6. Chapter 6: Python for the Impatient
- A.7. Chapter 7: Python Scripting for Blender
- A.8. Chapter 8: The Many-Headed Snake: Other Uses of Python in Blender
- A.9. Chapter 9: Creating Assets for the Blender Game Engine
- A.10. Chapter 10: Making Things Happen in the Game Engine
- A.11. Chapter 11: Python Power in the Blender Game Engine
- B. Blender-Python API Module and Class Hierarchies
- C. The Evolution of Blender's User Interface
- D. About the Companion CD
Product information
- Title: Mastering Blender
- Author(s):
- Release date: April 2009
- Publisher(s): Sybex
- ISBN: 9780470407417
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