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Mastering F# by Suhaib Fahad, Alfonso García-Caro Núñez

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Summary

In this chapter, we went through, in detail, explanations of the different semantics in async programming with F#, the mailbox processor, and the different design patterns, then finally performed some reactive programming streams and used them with async workflows.

In the next chapter, we will look at type providers in F# and how to create a custom type provider to implement your own metadata system.

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