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Mastering Game Development with Unreal Engine 4 - Second Edition by Matt Edmonds

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Building and deploying for GearVR

Even with the handy VR project template, there are still a number of steps to get things working on the GearVR platform for those following my lead here and using a Samsung Android device.

I'm a big fan of this platform for a number of reasons. First: no wires! The wired headsets are more powerful and bring some extra capabilities with them, but also that feeling you're tethered to a PC or PS4 all the time which I find distracting. Second: accessibility. While the store and platform are Samsung's and not Google's like other Android apps, a huge number of people own the S7 and on up line which all perform in my opinion very well in GearVR apps. Hopefully it catches on and maybe even Samsung and Google integrate ...

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