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Mastering Game Development with Unreal Engine 4 - Second Edition by Matt Edmonds

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Adding a scene and triggering it

We've added an empty barebones-level sequence to our map now, but how do we use it? Let's quickly go over the triggering side of things, then we can get to making a fairly basic scene and watching it play. We'll then up the quality and detail it with some interesting options. The very first thing to do when working on a scene such as this, though, is to give yourself a proper view to do it from, so in the viewport drop-down, select the Two Panes layout seen here:

Make sure when using the cinematic preview window that you have your cinematic camera selected, it's easy to forget and that's the one that will ...

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