26. Debugging and Instruments
Unlike most of the other chapters in this book, this chapter has no associated sample code and no project. Throughout this book, the target has been implementing advanced features and functionality of the iOS SDKs. This chapter focuses on what to do when everything goes wrong. Debugging and performance tuning of any piece of software is a vital and sometimes overlooked step of development. Users expect an app to perform quickly, smoothly, consistently, and without errors or crashes. Regardless of the skill level of a developer, bugs will happen, crashes will be introduced, and performance won’t be everything it can be. The material covered here will assist in developing software that gets the most out of the system ...
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