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Mastering iOS Game Development by Miguel DeQuadros

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Game design document

We will be using the following pattern when creating the game design document:

  • Title page
    • Game name: Adesa
  • Game overview
    • Game concept: A game such as Contra, 2D Platform shooter. The player is a cartoon Space Soldier who was launched into space after his ship exploded.
    • Genre: Platformer shoot 'em up.
    • Target audience: Young children to adults (the game will not contain any graphic violence).
    • Game flow summary: The game will be a side scroller and the player will be controlled via touch controls, both in the game and in the menu.
    • Look and feel: 8-bit 2D goodness.
  • Gameplay
    • Game progression: Level by level, no player upgrades
    • Mission/challenge structure: Locate lost equipment → find a way off the planet
    • Puzzle structure: NA
    • Objectives: What ...

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