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Mastering iOS Game Development by Miguel DeQuadros

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Chapter 3. Blast Off! Starting with Development

Now the fun really begins! We are going to start the development of our game! Are you as excited as I am? If you aren't, you should be! Just look at what we're going to cover:

  • Creating a SpriteKit project in Xcode
  • Level design and implementation
  • Gravity – player movement
  • Collision detection

We will cover all these and a whole lot more!

Buckle up because we are going to shift into high gear, and we aren't going to look back! Well, maybe we will once or twice, but you get the point. Let's begin! Let's create our project!

Creating a SpriteKit project in Xcode

Let's begin straight away by opening up Xcode and clicking on File | New |Project. You will then be greeted by the New Project wizard, which will look ...

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