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CHAPTER
3
The Scene Graph
This chapter will provide a general overview of the scene graph and its functionality. The chapter will introduce the important public classes and their core functionalities, and it will show you how to create a scene graph and define a UI in it by using visual nodes such as buttons. In addition, you will learn how these elements can be laid out onscreen. Additionally, you’ll learn about interacting with the scene graph and different ways to define the layout of the scene graph.
Using and Integrating the Scene Graph in a JavaFX Application
In a JavaFX application, each stage has its own scene graph instance. Within this ...

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