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Mastering LibGDX Game Development by Patrick Hoey

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Testing builds before release

The final component in the verification step of your final release package is to run some tests as a sanity check. These are standard tests that even developers should do, before handing off to your quality assurance group, when checking in bug fixes or after adding a new feature.

A smoke test

The first test, a smoke test, deals with a relatively straightforward and fast series of steps for covering as much of the game mechanics and features as possible without a lengthy review process.

BludBourne start and main menu

1. Verify we have a Proguard-processed archive BludBourne.jar.

2. Verify we have a Packr-generated native executable BludBourne.exe that references the Proguard-processed archive.

3. Start BludBourne by running ...

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