Chapter 1. Working in Maya

Maya's working environment has evolved to accommodate both the individual artist as well as a team of artists working in a production pipeline. The interface in Maya 2009 has changed significantly from previous versions of the program to reflect this evolution. This chapter is a brief overview of what professionals need to understand when working in Maya, the interface changes, and the new tools. If you've never used Maya before, you are strongly encouraged to read the Maya documentation as well as Introducing Maya 2009 by Dariush Derakhshani (Sybex, 2009).

In this chapter, you will learn to:

  • Understand transform and shape nodes

  • Create a project

  • Use assets

  • Create file references

Maya Nodes

A Maya scene is a system of interconnected ...

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