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Mastering Oculus Rift Development by Jack Donovan

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Chapter 1. Exploring a New Reality with the Oculus Rift

What made you feel like you were truly immersed in a game world for the first time? Was it graphics that looked impressively realistic, ambient noise that perfectly captured the environment and mood, or the way the game's mechanics just started to feel like a natural reflex? Game developers constantly strive to replicate scenarios that are as real and as emotionally impactful as possible, and they've never been as close as they are now with the advent of virtual reality (VR).

VR has been a niche market since the early 1950s, often failing to evoke a meaningful sense of presence that the concept hinges on---that is, until the first Oculus Rift prototype was designed in 2010 by Oculus founder ...

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