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Mastering Oculus Rift Development by Jack Donovan

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Common limitations of VR games

While VR provides the ability to immerse a player's senses like never before, it also creates some new, unique problems that must be addressed by responsible VR developers.

Locomotion sickness

VR headsets are meant to make you feel like you're somewhere else, and it only makes sense that you'd want to be able to explore that somewhere. Unfortunately, common game mechanics such as traditional joystick locomotion are problematic for VR. Our inner ears are accustomed to sensing inertia while we move from place to place, so if you were to push a joystick forward to walk in VR, your body would get confused when it sensed that you're still stationary.

Typically when there's a mismatch between what we're seeing and what we're ...

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