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Mastering openFrameworks: Creative Coding Demystified by Denis Perevalov

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Summary

In this chapter, we covered the particle systems, a fruitful tool for generating stunning and vivid graphics. We built a project which draws a simple particle system. It can be used as a sketch for your further experiments with particles.

In the next chapter, we begin to consider multimedia capabilities of openFrameworks, and start with working with images.

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