Chapter 11. Creating Custom 3D Content

In this chapter we explore how to build your own designed library elements (families) for use in a project. We'll look at how parametric constraints and parameters can be used to build flexible, timesaving, beautiful, and smart content. By learning a few simple rules in addition to the form-making principles that we covered in Chapters 6 ("Modeling Principles in Revit, Part 1") and 7 ("Modeling Principles in Revit, Part 2"), you can build just about any element and assign it a behavior that you wish it to have—all without writing one line of code or knowing a programming language. Building intelligent content is a key feature of Revit and deserves an entire book in its own right, but we will introduce you ...

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