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Mastering SFML Game Development by Raimondas Pupius

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What you need for this book

 First and foremost, a compiler that supports new C++ standards is required. The actual SFML library is also needed, as it powers the game we’re building. Chapters 7 and up require the newest versions of the GLEW and GLM libraries as well. Any other individual tools that may be used throughout the course of this book have been mentioned in the individual chapters they’re used in.

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