March 2018
Intermediate to advanced
192 pages
4h 33m
English
4.2 Diving into User-Defined Methods
4.2.2 Designing a User-Defined Method
4.3.2 User-Defined Package Specifics
4.4 Object-Oriented Programming with DS2 Packages
4.4.3 Using Objects as Building Blocks
In this chapter, we will write user-defined methods to create custom, reusable blocks of DS2 code. First, we’ll explore user-defined methods written inline in a DS2 DATA program, and then we’ll learn how to store, share, and reuse user-defined methods in DS2 packages. Specifically, we will cover these points:
● Defining ...