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Mastering UDK Game Development Hotsht by John P. Doran

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Creating multiple asteroids

Since we created a set of asteroids, let's now enhance them and make it so that we can have many different asteroids coming at our players, but before we do that, let's update the logic and turn them into prefabs.

Prepare for Lift Off

Before we start working on the project, we must have completed the previous project's mission as it will be the base for this project. If you have not created it previously, please obtain the files from the Chapter 2 folder located at Packt Publishing's website, go to File | Open, and select the file.

Prepare for Lift Off

Engage Thrusters

Now that we have a base level to work from, let's start building our game! ...

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