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Mastering UDK Game Development Hotsht by John P. Doran

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Importing Flash files into the UDK

Now that we have our content, let's bring it in!

Engage Thrusters

Those who have worked on our previous Scaleform demo know the drill: we now have to do some specific things in order to get our Flash files to play nice with the UDK.

  1. The UDK can only import Flash files that are within a specific folder. Inside your file browser, go to the folder with your .fla and .as files. In the folder, you should see a file with a .swf extension (hotshot_inventory.swf). Copy that file and go to your UDK installation folder (UDKGame\Flash\) and create a new folder called Hotshot (if it does not exist already). Inside that folder, paste the .swf Flash movie file.

    Tip

    You may notice the hotshot_hud.swf file: it is the project that ...

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