April 2018
Beginner
468 pages
11h 7m
English
When you design your UI, you should use metaphors when possible rather than words. Metaphors are symbols whose meanings are universally recognized. For example, most people will recognize the meaning of these buttons to be play, pause, menu, settings, close/cancel, confirm, mute, and save:

There are three main reasons for using these metaphors:
The third reason is the reason I use them the most. All the games I produce for the company I work for need to be translated into six different ...