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Mastering UI Development with Unity
book

Mastering UI Development with Unity

by Dr. Ashley Godbold
April 2018
Beginner content levelBeginner
468 pages
11h 7m
English
Packt Publishing
Content preview from Mastering UI Development with Unity

Font Settings

The Font Settings menu allows you to adjust all the properties of the text:

Font Asset represents the font that will be used. By default, the Font Asset is Liberation Sans SDF (TMP_FontAsset). To use a different font in a TextMesh Pro GameObject, you cannot simply drag in a new font to the Font Asset slot as you can with a UI Text GameObject. To change the font, you must create a Font Asset via the Font Asset Creator. To access the Font Asset Creator, select Window | TextMeshPro - Font Asset Creator. This will allow you to convert a font file to one usable by TextMesh Pro.

There are quite a few settings that can be controlled ...

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Publisher Resources

ISBN: 9781787125520Supplemental Content