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Mastering Unity 5.x by Alan Thorn

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Creating a WordList class

Now we must build a class to process the word list asset. This involves a class that can open and read the word list itself, select a word at random from the list, and compare two words for a match. The latter is needed to compare the typed word with the selected word from the dictionary. To start with, a new Singleton class  WordList.cs should be created. The basic skeleton follows:

Note

For more information on Singleton objects, see Chapter 3, Player Controls - Movement. In addition, you can view the Unity online Wiki here: http://wiki.unity3d.com/index.php/Singleton.

using UnityEngine; using System.Collections; using System.Collections.Generic; //------------------------------------ public class WordList : MonoBehaviour ...

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