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Mastering Unity 5.x by Alan Thorn

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Optimization tips and tricks

The Stats panel and the Profiler are solid tools for diagnosing performance problems in your game, as well as determining where those problems are in the script, thereby suggesting how they may be corrected. However, as mentioned, optimization should begin at the design phase of development, and should persist throughout all subsequent stages. Consequently, there are some general tips, tricks, and workflows that can be followed, with proper consideration and limitations, to help optimize your game across development, minimizing problems that could emerge later. This section explores some of these tips and tricks, in addition to those already mentioned in Chapter 1, Preparation and Asset-Configuring. Let's see these... ...

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