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Mastering Unity 5.x by Alan Thorn

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Building for Android

To compile and build an executable package (APK) that runs on an Android device as a standalone application, you'll need to build your project. There are different ways to do this. Here, we'll look at a method that'll work for most Android devices, even if you cannot connect your device to Unity. Firstly, access the Player Settings by choosing Edit | Project Settings | Player from the application menu, and assign the application a unique Bundle Identifier, by entering a name in the Bundle Identifier field. This is used to uniquely identify the Android application, and would also be used on an App Store.

Building for Android

Assigning the application ...

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