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Mastering Unity Shaders and Effects by Jamie Dean

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Loading and navigating the spacecraft maintenance scene

Our first scene represents a location near to the planet Ridley VI. Our astronaut has stopped to perform some essential repairs before exploring the planet.

Here, we will get comfortable working with Unity's Standard Shaders, setting up specialized materials with unique qualities for the various surfaces they will represent:

  1. In the Project panel, locate the PACKT_Scenes folder and click on it once in order to view its contents in the Assets panel.
  2. In the Assets panel, locate Chapter1_Start.
  3. Double-click on the asset to load this scene in the Unity project.

The scene will become visible in the Scene view:

The initial state of the scene

The scene consists of the spacecraft, astronaut, and distant ...

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