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Mastering Unreal by Jeff Wilson, Zak Parrish, Jason Busby

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Chapter 6. Creating User Interfaces

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User interfaces are a common feature in many games, allowing the designer to display a variety of information to the user, and providing the user with access to certain options. In Unreal Engine 3, user interfaces (UIs for short) also provide a way to create a head-up display (HUD) for the player to view important information during gameplay. In this chapter, you learn about the UnrealUI System and how it can be used to create a variety of UIs, ranging from a selection of options to a constantly updating UI serving as an in-game HUD.

UI Components

A UI in Unreal is composed of three primary components: the ...

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