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Mastering Windows 8 C++ App Development by Pavel Yosifovich

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Chapter 4. Layout, Elements, and Controls

The last chapter discussed XAML, a neutral language used to create objects and set up their properties. But XAML is just a tool—the content is what matters. Building an effective user interface involves at least selecting the best elements and controls to achieve the usability and required user experience.

In this chapter, we'll take a look at the WinRT layout system and discuss the major elements and controls that comprise most user interfaces.

Introducing layout

Layout is the process of element placement and their size and position changes in face of user interactions or content changes. In the Win32/MFC world layout is mostly very simple and limited. Controls are placed using distance from the top-left ...

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