In the previous section, we created a class for the
DifficultyPickerEntryCell, as well as defining a number of different data-bindable property methods that will be used to handle the user choosing an item within our custom picker.
In this section, we will build the custom picker renderer model that will be used by the iOS portion of the
DifficultyPickerEntryCell. Let's take a look at how we can achieve this, by following these steps:
Renderersfolder for our
TrackMyWalks.iOSproject, and enter
DifficultyPickerModelas the name of the new class file to create.