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Mastering Xamarin UI Development - Second Edition by Steven F. Daniel

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Summary

In this chapter, we learned about the architecture behind the MVVM architecture pattern, as well as the different components and roles that they play. You then learned how to create an abstract BaseViewModel class that contained various properties with additional class methods.

We then created various ViewModel classes that inherited the properties and methods from our BaseViewModel class, and then proceeded to make some additional changes to each of the user interface ContentPages using XAML. Next, we updated each of the code-behind files for each of our ContentPages in order to implement the ViewModels so that the bindable object properties defined within the XAML could be bound to those properties defined within the associated ...

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