In this section, we will take a look at how to compile and run our SlidingTiles game. You have the option of choosing to run your application using an actual device or choosing from a list of iOS simulators that mimic each of the different types of iOS device.
Let's begin by performing the following steps:
- Ensure that you have chosen Debug|iPhoneSimulator from the drop-down menu.
- Next, choose your preferred device from the list of available iOS Simulators.
- Then, select the Run | Start Debugging menu option, as shown in the following screenshot: