O'Reilly logo

Mathematics and Physics for Programmers, Second Edition by Danny Kodicek, John Patrick Flynt

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Part II. Essential Topics in Physics

The second part of the book covers the basic physics of motion. Among these are calculating how a particle moves in the real world and translating it onto a computer. At the heart of this material is the understanding of vectors that you examined in Chapter 5, which allowed you to turn one complex problem into a number of simpler ones. At the end of these few chapters you will reach the stage where you can explore how to construct a game of pool.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required