9. Subdiv Surfaces

Subdivision surface modeling—also known as subdiv modeling or sub-Ds—combines the freedom and utility of poly modeling with the smooth surfaces of NURBS objects (Figure 9.1). Subdivision surfaces share many attributes with smooth poly proxies: At the base level, both types of models have a low-res poly control cage, which surrounds a subdivided (smooth) higher-res mesh. The key difference between these model types is that subdivision surfaces are nested like a set of Russian dolls, with finer and finer detailed surfaces controlled by the rougher surfaces around them.

Figure 9.1. This character was modeled in subdivision surfaces. Organic modeling is well suited to subdivs. Modeled by Raf Anzovin.

Subdivision surfaces have ...

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