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Maya® Character Creation: Modeling and Animation Controls
book

Maya® Character Creation: Modeling and Animation Controls

by Chris Maraffi
September 2003
Intermediate to advanced content levelIntermediate to advanced
384 pages
11h 25m
English
New Riders
Content preview from Maya® Character Creation: Modeling and Animation Controls

Chapter 2. Modeling the Skin of a Biped Character

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The first step to realizing your character designs in 3D is to create the skin of your character in its default pose, as detailed in your model blueprints (see Figure 2.1). This chapter shows you a process for creating your character’s skin that involves working with all the major surface types in ...

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Publisher Resources

ISBN: 0735713448Purchase book