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Maya® Studio Projects Texturing and Lighting by Lee Lanier

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Project: Activating Final Gathering

To activate Final Gathering, switch to the Indirect Lighting tab of the Render Settings window and select the Final Gathering check box in the Final Gathering section. Render a test. The render occurs in two stages. In the first stage, Final Gather points are calculated. After the points are calculated, a rough render pass is displayed in the Render View window. This occurs in tiles, causing the Render View to fill up incrementally. In the second stage, the Final Gather points are blended with the direct lighting calculation, and each tile is rendered with the final quality.

Final Gathering is able to interpret nonzero Incandescence or Ambient Color attributes of materials as light sources. In addition, Final ...

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