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Maya® Studio Projects Texturing and Lighting by Lee Lanier

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Project: Accentuating the Logos

In Chapter 1, you added logos to the ear cups and adjusters of the headphones. The logo color was made to look like metallic paint by adding a graininess that varied from dark to light values. In a real-world situation, such metallic paint would sparkle when the camera view changes. This is because of the metal flakes within the paint resting at different angles relative to the plastic surface, which thereby causes the specular reflections to suddenly appear and disappear. You can re-create such a sparkle by mapping the material's Incandescence and animating a Noise texture.

imagesTo begin this phase of the tutorial, open ...

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