CHAPTER 8 Optmizing Content Playback from the Console

Once content has been loaded on a media server, the digital lighting programmer’s work is not finished. At that point, the content’s maximum performance potential can still be adjusted. Since no two devices are the same, how is the best way to do that? There is no real shortcut. The best way is to play a piece of content back on the media server, project it through the output device, and observe it. Since that is something that cannot usually be done ahead of load-in, last minute adjustments may need to be made to the content in order for it to match the client’s expectations. In this chapter we take a look at some adjustments that can be made from the lighting console that can increase the ...

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