S. Diefenbach, N. Henze & M. Pielot (Hrsg.): Mensch und Computer 2015 Tagungsband, Stuttgart: Oldenbourg Wissenschaftsverlag, 2015, S. 451-453.
The death of a genre: self-driving cars and car racing video games
Fraunhofer Application Center KEIM, Esslingen, Germany1Faculty of Information Technology, Hochschule Esslingen University of Applied Sciences, Germany2
Abstract
Whilst self-driving cars have a long tradition in literature and movies, the role of self-driving cars in video games is quite unclear. The application presented in this paper is an early attempt to develop a car racing video game in the age of self-driving cars. Most likely, self-driving cars will cause the death of this genre, and thus our demo is meant ...
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