Chapter 11. Animations and Transitions
In This Chapter
• Exploring the Storyboard Editor
• Working with Keyframes
• How to Apply Transformations
• Working with 2.5D Plane Projections
• Applying Easing Functions
• Working with the Spline Editor
• Working with HandOff Animation
• Executing Storyboards from State Changes
Throughout this book, you have been exposed to storyboards, transitions, and animations at a very light level to this point, enabling you to move components around the screen with no real depth of understanding or accuracy.
There are several locations within Expression Blend where you have the opportunity to create and apply animations, such as when using the State editor, or even straight out of the box directly at the UserControl ...
Get Microsoft® Expression Blend® 4 Unleashed now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.