Chapter 11. Animations and Transitions

In This Chapter

Exploring the Storyboard Editor

Working with Keyframes

How to Apply Transformations

Working with 2.5D Plane Projections

Applying Easing Functions

Working with the Spline Editor

Working with HandOff Animation

Executing Storyboards from State Changes

Throughout this book, you have been exposed to storyboards, transitions, and animations at a very light level to this point, enabling you to move components around the screen with no real depth of understanding or accuracy.

There are several locations within Expression Blend where you have the opportunity to create and apply animations, such as when using the State editor, or even straight out of the box directly at the UserControl ...

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