Chapter 14. Implementing Properties to Access Attributes

After completing this chapter, you will be able to:

  • Encapsulate logical fields by using properties.

  • Control read access to properties by declaring get accessors.

  • Control write access to properties by declaring set accessors.

  • Create interfaces that declare properties.

  • Implement interfaces containing properties, by using structs and classes.

The first two parts of this book have introduced the core syntax of the C# language, and shown you how to use C# to build new types, such as structs, enums, and classes. You have also seen how the runtime manages the memory used by variables and objects when a program runs, and you should now understand the lifecycle of C# objects. The chapters in Part III

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