Chapter 26

Displaying and searching for data in a Universal Windows Platform app

After completing this chapter, you will be able to:

  • Explain how to use the Model-View-ViewModel pattern to implement the logic for a Universal Windows Platform app.

  • Use data binding to display and modify data in a view.

  • Create a ViewModel with which a view can interact with a model.

Chapter 25, “Implementing the user interface for a Universal Windows Platform app,” demonstrated how to design a user interface (UI) that can adapt to the different device form factors, orientations, and views that a user running your app might employ. The sample app developed in that chapter is a simple one designed for displaying and editing details about customers.

In this chapter, ...

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