Games such as BioWare's Mass Effect series have propelled the dialog wheel style of option selection to the forefront of modern gaming UI.
While it's essentially a dropped-down list in terms of functionality, the ability for a player to easily select an option via a gamepad, and the possibility of developing a "muscle memory" for popular or regular options, makes it a compelling choice for console games developers.
This recipe requires a
SpriteFont file along with six images, with each image containing one grayscale segment of the wheel.
Here's one example of a complete wheel:
Here's one of the segment's images: ...