Chapter 2. Programs, Data, and Pretty Colors
In this chapter, you will
Explore how games actually work.
See how data is stored in a program.
Discover how colors are managed on computers.
Find out about classes and methods.
Write some code that controls color.
Write some code that makes decisions.
Create a funky color-changing mood light.
Introduction
You now know how to create a Microsoft XNA program and run it. Your program only turns the screen blue, but you could call it a start. Next, you are going to figure out how game programs are constructed. Then you’ll play with colors and find out how XNA stores color information and how C# stores data.
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