Dress the literature up how you like, add in as many caveats and as many disclaimer paragraphs as you feel necessary—there is no escaping the technology industry’s fetishization of addictive products. Everything from social media attention-grabbing to egregious growth hacks to gamified products that have no business being so make use of obnoxiously derivative implementations of so-called reward science.
While many books in the fuzzy category of design psychology attempt to toe the line, remain neutral in the presentation ...