And now the last part of the pitch document; let's provide our potential investor with numbers to help him understand whether this game idea is profitable. What and how much is needed to make this game? How long will it take before it can make money?
Let's begin by stating the main characteristics of the game, starting from the assumption that, given the genre (puzzle game) and basic mechanics (tapping on screen), we believe that 2D is the right choice for Lilypads. Since there is no gameplay-related reason to go 3D for this concept, by choosing 2D graphics the development time, costs, and difficulties can be kept low, in favor of level design and additional game elements to add depth to the gameplay.