Book description
Do you want to build mobile games, but lack game development experience? No problem. This practical guide shows you how to create beautiful, interactive content for iOS and Android devices with the Unity game engine. Authors Jon Manning and Paris Buttfield-Addison (iOS Swift Game Development Cookbook) provide a top-to-bottom overview of Unity’s features with specific, project-oriented guidance on how to use them in real game situations.
Publisher resources
Table of contents
- Preface
- I. The Basics of Unity
- 1. Introducing Unity
- 2. A Tour of Unity
- 3. Scripting in Unity
- II. Building a 2D Game: Gnome on a Rope
- 4. Getting Started Building the Game
- 5. Preparing for Gameplay
- 6. Building Gameplay with Traps and Objectives
- 7. Polishing the Game
- 8. Final Touches on Gnome’s Well
- III. Building a 3D Game: Space Shooter
- 9. Building a Space Shooter
- 10. Input and Flight Control
- 11. Adding Weapons and Targeting
- 12. Asteroids and Damage
- 13. Audio, Menus, Death, and Explosions!
- IV. Advanced Features
- 14. Lighting and Shaders
- 15. Creating GUIs in Unity
-
16. Editor Extensions
- Making a Custom Wizard
- Making a Custom Editor Window
-
Making a Custom Property Drawer
- Creating the Class
- Setting the Height of the Property
- Overriding OnGUI
- Getting the Properties
- Creating a property scope
- Drawing the Label
- Calculating the Rectangles
- Getting the Values
- Creating the Change Check
- Drawing the Slider
- Drawing the Fields
- Checking for Changes
- Storing the Properties
- Testing It Out
- Making a Custom Inspector
- Wrapping Up
- 17. Beyond the Editor
- Index
Product information
- Title: Mobile Game Development with Unity
- Author(s):
- Release date: August 2017
- Publisher(s): O'Reilly Media, Inc.
- ISBN: 9781491944745
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